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Wednesday, January 14, 2009
Wednesday, December 3, 2008
Ino's SFIV Tier List with Explanation
Ino (a high level player in Japan) released (probably a while ago) what he thinks the tier list is for SFIV and he even wrote WHY!
This was linked off another forum, so I'm if it's even accurate to Ino.
P.S. If anyone watched the Ino vs Daigo video, I said Ino was Ono(the creator of Street Fighter), but I was wrong. I thought CP said it was "Ono" but when I read the text it was Ino!
Enjoy
This was linked off another forum, so I'm if it's even accurate to Ino.
P.S. If anyone watched the Ino vs Daigo video, I said Ino was Ono(the creator of Street Fighter), but I was wrong. I thought CP said it was "Ono" but when I read the text it was Ino!
Enjoy
S
Zangief
AA
Sagat
A
Dictator
Ryu
Rufus
B
Chun
Ken
Boxer
Abel
Blanka
C
Viper
Fuerte
Guile
D
Honda
Dhalsim
F
Claw
///
Ino's tier explanation...
S: Zangief
He's different. Perfectly different.
When people say he's at a disadvantage to Sagat, I think "what the hell?"
It's one thing to say,
"There's a bad matchup when I use Zangief"
"All characters have a bad matchup against Zangief"
is more like it.
Without taking into consideration the Zangief players who have a life lead and think "I'll SPD them one more time",
I'm really talking just about "the Zangief in my head",
But those "I will keep attacking with Zangief until they're dead" people,
While I don't think that's the best way to play him, I still think that style is strong enough.
For people who have a different opinion,
Against "Zangief with a life lead holding down back",
Please clearly show me an attack style that will beat it!
BESIDES a Ryu with a Shinkuu Hadouken or charging up for one.
AA: Sagat
Strong enough, maybe the character for Street Fighter 2 specialists?
That's what I thought,
but Tiger Knee destroys everything.
If you watch closely it's almost like a dragon punch,
and you can punish whiffed footsies against some characters,
but that's not the problem.
The fact that in addition to his natural SF2 effectiveness,
he still has Tiger Knee puts him at this rank.
A: M. Bison (Dictator)
The fact that he can hang with Zangief/Sagat is his strong point.
There's an overwhelming feeling that he can't do anything to lower ranked characters,
But if you just play regular footsies (or even if you're forced to play footsies), he's strong.
A: Ryu
The speed of fierce Shoryuken is a point of Ryu's adaptation to SF4.
There's also the perfect backdash counter, his hurricane kick.
The rest doesn't need to be said.
A: Rufus
The only character in SF4
who gets a huge return on on throw motions and holding down back.
I can't say anything flattering about his footsies,
but unlike ST and 3rd Strike,
Attacks that control the screen (like fireballs that don't disappear)
Don't exist in SF4, so it doesn't matter too much.
B: Chun Li
By all rights, she's below Zangief/Sagat,
but "she will always lose to any Zangief"
Is too strong of an assessment for this spot.
B: Ken
From here on out, Ken's potential is vast.
Fierce shoryuken and fierce hurricane kick are the bottlenecks.
Bearing Zangief/Sagat in mind,
You can assume that he's not the 3rd best character.
B: Balrog (boxer)
I thought this when I tried him myself, and he's definitely strong.
Because his value is dependent on mind games/readability (besides just headbutt),
You can assume this character has his pros and cons.
B: Abel
As I thought, a strong character.
This is a simple way of saying it,
but he feels a lot like 3rd Strike Makoto.
He's more stylish than Makoto.
B: Blanka
For people who don't understand, his matches probably looks ****ty and boring,
but actually he's a character that's easy to understand.
Keeping in mind that he can hold his own against Zangief,
The next time, there's a good chance he will be higher.
C: Viper
She holds much power,
but as I thought, it seems like she doesn't fit the game.
Nonetheless, I haven't used her much myself,
so there's a chance she may climb up to B rank.
There's no way she'll become better than Zangief/Sagat.
C: Fuerte
Depends on your ability to link 18 fierces.
Well . . .
I usually think of it based on me not missing in tournaments,
But I guess this loop is an exception.
That being the case, he goes here.
C: Guile
Even comparing him to the old Guile,
I think he really did become more interesting.
The scariness of letting go of a charge isn't as bad in SF4,
so I really want more Guiles to focus on that when they play.
But I digress.
D: Honda
His basic stats are high,
but each of his moves are way too bad.
Nonetheless,
in SF4's gameplay,
You can't say "this character is weak, therefore they can't win",
So I expect character specialists and hard studiers to make an appearance with him.
D: Dhalsim
For people who say he can win against Ryu and Ken,
I have no idea what you're seeing.
At least now,
There is no Dhalsim that I've lost more than 2 games against.
Someone please explain this to me.
With a CVS2 player like Iyo's skill level,
He might rise a little higher,
but my skill level is lower so he goes here.
F: Vega (claw)
Extremely disadvantaged.
You must be willing to really win with time-ups only.
Or should I say, he's just that kind of character.
It's just that he doesn't have the adequate tools to do even that with,
so that's basically the reason he gets the lowest rank.
With all the tools,
If you concentrate solely on time-up wins . . .
Maybe.
That's the idea.
Labels:
Fighters Dream,
Ino,
SFIV,
Street Fighter,
Street Fighter IV,
tiersj
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